Research Statement: Draft for Tutorial and Editing

Today was the due date to hand in a draft of the RS for the second tutorial with Gareth. The paper has gone through numerous transformations and bears little resemblance to what I started out with. I started with something, although interesting, that did not have much bearing on contemporary art or my practice. It was more a case of extending one of my numerous hobby horses. 

It has not been easy to shed so many interesting ideas but the exercise has clarified a great many others. I have managed to talk about contemporary concerns, touched on the future and most importantly made a deeply relevant contribution to my project proposal and practice in general.

Subject matter and content are complete but I still have a number of things to do, namely:

  • Finalise the title;
  • finish correlating the abstract with the body’s content;
  • make sure introduction covers all the points needed;
  • tidy text for grammar, syntax, make sure it makes sense, and tighten up the text;
  • ensure points are sequential so that the narrative flows coherently;
  • add anything that helps clarity;
  • reflect on the conclusion;
  • elaborate and complete the diagrams from the sketches;
  • complete citations and bibliography.

Evolutionary Space

 

Images above: works by William Latham, John Horton Conway and Andrew Lord

Evolutionary Space: A way of looking at art practice as continual process in a disparate ecology.

Art practices have become widely divergent and disparate in recent years, particularly since the arrival of  digital means which have opened out previously unimagined possibilities. Different taxonomies representing a great variety of paradigms, methodologies, thematics, mediums and contexts have given rise to a heterogeneity of approaches when considering practices and the role of artists which can render problematic a holistic consideration of different ways of generating art. Using Conway’s “Life, Latham’s “Mutator”, and the work of ceramic sculptor Andrew Lord as subjects, this paper introduces an approach to discussing art practices, fostering a unified view in the midst of diversity, evolutionary space. Borrowing from the idea of fitness landscape in evolutionary theory, applying it to Olson’s analysis of computer generated life regarding the relationship between pure information and its physical interpretation, in the context of Whitehead’s process philosophy of becoming, and Dennett’s idea of algorithms, a picture is built of how different art practices can be viewed as dynamic information streams coded and implemented in material terms. 

The research paper has changed radically and become frighteningly simply because I have a tendency to complicate things. The above may seem complicated but it is in fact a straightforward synthesis of ideas from various fields to construct a different way of talking about art practices which goes some way to avoid value judgements and the need to describe things subjectively. Writing the paper is making me focus on an increasingly narrow narrative as an explication for a broad idea. It is frustrating at times because I want to explore a multiplicity of ideas but by considering a wide field and having to progressively select out is also liberating. It shows me that things can be simple without loosing depth. Implied ideas can be just as powerful in leaving the reader the possibility to uncover them or find new things and feel the sense of discovery rather than having them pointed out. The methodology I am constructing is also feeding into the project proposal: I no longer feel compelled to spell out every idea. 

Research Statement: Taking Another Direction

My Research Statement started clearly but tailed off towards an uncertain ending. I had the thread, subject knowledge and so on but crucially what I was thinking was only of slight relevance to contemporary art. I had been dealing with histories of knowledge and putting together a viewpoint that although very interesting to my mind, it was not pertinent to contemporary art and did not contribute to my practice, neither methodologically nor theoretically: I just found it interesting. 

I had written around two-and-a-half thousand words when the recurring feeling of dread that asks, where is all this going, became too strong to ignore. I had barely started to look at contemporary artist that might be relevant to the paper. I looked at some suggestion Gareth had given me. Most were examples that were nothing close to what I was talking about, but you only need one, and one did stand out ticking all the boxes. I found that William Latham has been working in a similar way to me for years. He has developed an evolutionary art with computers, I have done it with sculpture. I looked up some references I was familiar with to do with cell automation, a bit about AI and found these things fitted into the contexts I had thought of previously: the Cambrian explosion and the Early Bronze Age. 

I am excited in that the hypothesis I am now proposing brings together art, biology, anthropology/archaeology, the digital environment, virtual worlds, philosophy and the future. The idea is not fully fleshed out yet but it is on its way and would not have been possible had I not started the way I did. The idea came a few days ago as a need to find a way of talking about very different artistic processes in the same terms. I have found that despite all the talk of breaking down barriers, merging and blurring the boundaries, art has become too disparate and dispersed. A fog of taxonomies, political stances, power plays creates in me an inability to talk about things cohesively and clearly without having to ignore the unique characteristics of each practice or making crass generalisations. This is not an attempt to judge or weigh one art form against another. On the contrary, it is a way of critically looking at each practice and identifying what makes it unique without recourse to subjectivity. I know that this is a bold claim and it may unravel as I write the paper but it is an interesting exercise. It is probably just another supporting piece of thinking. Many attempts have been made to do this since structuralist, post-structuralist and subsequent theories. I think Wittgenstein wrote something along these lines but it was based on a philosophical logic form that is not easy to understand.

And finally, it is directly relevant to me by helping to re-contextualise my practice in the contemporary environment. I think it could be one way of universally thinking or rethinking about process, categories, art, anything that involves change, which is virtually everything. 


Note to self: writing this down is a way of telling myself to continue writing, researching and composing ideas.

Tutorial 4: 01 August 2019. Gareth Polmeer

 

Always you were drawn to the composite creatures, the broken and reassembled, for that is what you are.

Gregory Maguire                  

 

The first Research Paper tutorial was a sounding out of the initial outline. It was helpful in thinking about the way the narrative might go and how to apportion space to each component. My responses so far are:

There is a dialogue between the literal and metaphorical manifest as the biological and the cultural.

This leads me to think that I am dealing with three different ecosystems: biological, cultural and machine;

embedded in the Cambrian explosion, Early Bronze Age and the age of digital (for now) machines.

We are currently living in the cultural age which is on the threshold of the cultural-machine thinking period.

Useful worker to look at is William Latham.

Comparison between biological systems and machine systems – for now the human element is still the predominant one and machines are used as ‘intelligent’ tools.

The tutorial helped me in re-evaluating what I have done so far and how to place the historical knowledge element as a contextual framework for talking about the contemporary state of things. This will need a great deal of focussing but I think I can condense the historical elements into just a few hundred words.

The paper really touches on the philosophical ontology of current biology-computational art in relation to truly biological systems… in the context of culture.

Useful worker in the field of computer generated life: Eric T. Olson at Sheffield. He looks at the relationship between animals and humans at a philosophical level.