Experiment 1 for conversant pieces

Making a porcelain stand for first conversant piece.

This piece was the first of three I made during the Summer before going away in September. I was highly disappointed with the outcome but it indicated the way for the next piece. I learnt a great deal along the way. How to break away from preconceptions. I played with the surface but found that all the details added simply made the work neither one thing nor the other. 

It was a good way of finding out how to embed the sound apparatus and making procedure but not the artistic content. I consider this a failure well worth making as it has led to more interesting ideas. 


An idea I worked with was the imprisoning of sound, not allowing it to escape but making it audibly entrapped in the ceramic body. The protuberances making the whole fragile, the brittle pieces creating a further barrier to the sounds from inside. 

I have moved on from this idea. I feel that at times, ideas that appear to work when described in words do not necessarily come together as a work in another medium. The Project Proposal now reflects this as I pare it down.

Wolfgang Gil: Maleable Sound as Sculpture


Resonant Body I - Wolfgang Gil


Gareth Jones, in his essay, describes the historical changes in the relationship between sculpture and sound. This dichotomous tension is straddled by Gil’s work in Sonic Plasticity proposes the use of sound as a malleable material – one that can be stretched in all dimensions, encompassing height, width, and depth, with curves, edges, and changing geometries. His Aural Fields and Resonant Bodies combine physical structures set to vibrate, creating geometric fields of sound perceivable in space with edges and form.

This is an interesting field I am currently investigating with respect to the final proposal with respect to sculptures. I am not proposing to do the same sort of thing but Gil’s work does have correspondence with how I see sound as creating a physical entity in itself.

My idea is to counterpoise the readability and sensuality of the solid pieces with the pure perception and sensuality in another modality of sound. I am concerned about the cancelling out of one another: should solid sculpture reside in silence, should sound be disembodied? These are questions I intend to explore and aim to resolve in some way. The use of digital interactive devices is something I have been working with enabling an element of audience interaction. But then again, the work in silence also speaks of itself. This is an interesting area of empirical research which needs a trial and error, or heuristic, approach.




An amputation is not something one would want. Sculptures have suffered amputations throughout the ages, some repaired, others restored and yet others left as they were found, This Herakles, Venus de Milo, the Belvedere Torso and so on. Limbs at times distract from the sense of form, many artists have known this, others have incorporated the limbs so that it merges into the body. 

I have had a problem in that I want to make large ceramic works but the kiln is only so large. I have a top loader 59 cm diameter and 69 cm high which needs to be wired in. This is not small but neither is it large enough. What to do? 

I had thought of jointing the pieces much as I did with the works in Chaos Contained. But this is not in keeping with the informal, organic sense of the works I am currently engaged with. Chaos contained was about symmetrical growth from within, an outward radiation. Now the works are internally generated, handled in a completely different way. 



So I looked at how I could make the pieces in parts to be put together later after firing. I came across the work of Giovanni Vetere who works with glazed ceramics. The pieces are much larger than would fit in a regular kiln. In addition they would be unstable and too fragile for firing in one piece. On closer inspection of his work I noticed that they are made in pieces using the glaze patterns to camouflage the joints.



I could try to hide the joints when installing but would there be a better way? To show the cut, a severance, a clean cut that must signify something. And it opens the way for future large works where the cut plays a part. It may even lead to being able to show a work in its pieces arranged meaningfully or at least aesthetically. 



What this does for my ongoing work is to provide a formal solution to having a kiln smaller than the fluid forms I want to make: the parts can be fitted together after firing. It also solves the problem of how to insert and remove sound equipment.  Conceptually, this technique offers the opportunity for representing vulnerability, fragility and reformation; perhaps also creating compositions, of parts that relate to one another and reconstituting them in different configurations.  


Low Residency: Day 4 – Sound Workshop

It has been some time since the Low Residency. Many thanks to Ed Kelly for condensing into a relatively short time frame a great deal of theory and making. I was already very familiar with Audacity but there is always something to learn and I have taken on board a number of ideas. The great usefulness was to clarify and formalise certain practices that I have followed either intuitively or uncritically. The principle one is the idea of cutting or editing at zero. This avoids clicks and pops producing clean edits. The other is more a concept, that of fragmentation or deconstructing sound into atomic elements which can then be used as building blocks. This ties in with the introduction to Musique Concrete in a Skype lecture a few weeks ago.

We spent time harvesting sounds from a variety of objects. I was particularly taken by a small music box mechanism that Ed brought along. He turned the handle in short bursts while I recorded. This broke up what would have been a familiar melody into fragments of sound. It is a fascinating approach to capturing sound, so much so, that I ordered a number of mechanisms over the web with which I have started to experiment. 

Ed mentioned Pure Data, a visual programming software which was, however, too much of a learning curve for the workshop. Although I have started using it, it is too early to say if I shall be using it in the final works, much depends on whether I can find work-arounds to my aims rather than spending too much making-time learning how to use it. 

After collecting the sounds, each one of us put together a short soundwork (below). I was particularly taken by the reverberation in the stairwells  (pictured above) running up the new building at Camberwell. 



The rectangular spiral staircase resonated in my mind with the spiral stairs at the Queen’s House we visited in Greenwich.


Pure Data

The previous post talked about sound and sculpture in terms of building blocks of non-verbal language. This is a fascinating area of theoretical practice that seems somewhat neglected whether because it is seen as irrelevant or the two areas are separated by a formal academic-professional gap I do not know. Artists have used sound and sculpture together, but as I have said before, one as the container or instrument of the other, not as equals. I do not presume to find a perfect balance between the two but I do approach them as having, at least theoretically, homological correspondences. Using basic units as the building blocks of each respective language, much as phonemes are the basic units of speech, I can perhaps meld the two together. Curiosity as to whether this succeeds is part of the impetus for the exploration.

I still maintain that sculpture is silent and sound disembodied. Sculpture primarily finds its place in my kinetic being, sound vibrates the corpus as an intangible organ sounding within me. Regardless of how they are interpreted they at least have this in common, that they inhabit the body as the closely related physical senses of touch and vibration. 

I have been looking at Pure Data as a means of generating sound, the basic components of it, vibration as frequency, pulse and volume. At last I have worked it out by following some videos on YouTube. The actual mechanics are simple, the syntax is straightforward enough. The learning curve seems to reside in understanding what each object does and how it interacts with other components. From this sounds can be generated without reference to outside associations. This seems the way, at least in great part, for crossing the boundaries between sculpture and sound in the purest sense; how sound can be shaped and moulded to correspond with sculpture… and vice versa, or perhaps even shaped synchronously. Sounds generated can then be edited in some other software or generated in situ and manipulated in real time. 

Skype Chat 2.6 – Sound with Edward Kelly

The focus of the session was on different approaches to sound as a medium. What Ed means by this is the abstract conceptual manner of seeing sound.

He started with Walter Murch’s categorisation of sound, relating it to colour.




I always find it interesting how sound, music and colour are often correlated. Kodaly is another example of this idea as in his pedagogical work. I would leave the colour aspect out of this discussion and concentrate simply on the semiotic aspect which seems what this diagram tries to convey. There are so many ways of classifying sounds. I have to bear in mind that Murch is a film sound editor. However, the point is to think about sound in terms of its affect and the information it encodes: emotive, descriptive, semantic, associative, allusive, illusive and how these modes are conveyed. Fore example, are they conveyed through rhythm or pitch, distinctive or chaotic? There are so many ways of looking at the matter but in the end I feel the important thing is thinking about sound in terms of its affect, the reason for that affect, how the sound is made, and the context in which or for which it is created.

We looked at musique concrete, starting with Pierre Schaeffer and his first work Etude aux Chemins de Fer1948, who attempted to categorise sound in his Traité des Objects Musicaux. Michel Chion wrote a guide in English PDF where he lists sounds and their qualities as experienced.

Musique concrete treats sound as abstract objects each with its own qualities. Particularly intriguing was Bernard Parmegiani’s De Natura Sonorum from 1973 composed using the altered sounds of rubber bands using analogue tape, filters, real echo chambers, delays and altering the tape speed. 

Diagetic sound is almost the opposite of this. It is associated with a visual cue as though the situation portrayed is the source of the sound. Musique concrete decouples the corporeality of the sound for it to become the corpus of sensation itself. In a conceptual sense, it has no source other than its own sound. The way it is made may be a curiosity or of methodological interest but in its truest essence only a vehicle. It is as an Acousmatic experience in which the cause and origins of the sound are removed so one can concentrate on its sensations and qualities. 

Ed introduced the idea of copyright as a ‘spanner in the work’ and then goes on to give some examples of postmodernist sound collages where recording are appropriated to create mixes. Whereas in the case of John Cage’s 1953 mix, in which each situational element is recorded in his own house over a period of time, here we are talking about taking pre-existing recording and butting them either as live performance or recordings. The copyright situation is complex here depending on duration of play, recognisability of the segments taken and in the case of live performance, proof of actual appropriation. Perhaps that is why one of the people doing this uses discs. Ed describes each discrete segment as the ‘cultural grain’ of the whole rather than musique concrete’s sonic texture. It is interesting to look at it in those terms. 

Below are a list of Ed’s links 

Musique Concrete
John Cage: Williams Mix

Williams Mix used sounds recorded by Louis and Bebe Barron (of Forbidden Planet fame) in 6 categories, organised according to the I-Ching using a 193 page score.

Acousmatic Music

Note: see the notes below the Youtube clip for the track listings, as these are entire albums of work!

Culture Jamming / Appropriation of Recorded Media


Mythopoeia I: post-truth-hurtling

The first term has ended and with it comes the continuation of what has gone before. I do not see it as the completion of a phase but rather as the beginning of what is to come. The term has been a time orientation, revisiting and rebeginning, looking at things afresh: all I do seems to ascend in a cycle.

A popup exhibition entitled Virtual Particles has been organised at Camberwell and rather than making a completely new piece, I decided to work on post-truth-hurtling, the kernel of a sketch done earlier in October and take it a little further. With the direction for the mid-term coming into clearer focus through the elaboration of the project proposal, I thought I would try to reflect this in the work. In so doing, I discovered that which I had suspected. That the themes that have emerged, were embedded within the process only to be unveiled by the elaboration of the project proposal. The title tells me everything I need to know; it encodes a number of elements that I had identified in the PP as my way forward for now:

  1. Mythopoeia – the making of a myth.
  2. I – that this is only a beginning of a cycle
  3. post-truth – dealing with current socio-political concerns
  4. hurtling – my sense of physical things and time being expressed in many different ways, hurtling being one of them

Combining elements of my research in one piece I turned the video sketch into something more layered. The sound track incorporates elements other that Storm Callum . I have begun compiling a fresh archive of sound files and engineered tracks that will serve me in the future. This follows my thoughts in the recent post, Breakthrough from the Simplest Source. It also ties in with what I will talk about in a latter post relevant to my process: that of making a ritual of the recordings.

The video incorporates shadows and moving light sources giving which initiates an idea I have had for a while. Animation, of sorts, in an installation that I would grudgingly call for now, Plato’s Cave. My difficulty with this name, although convenient as a temporary place holder, is that Plato’s metaphysical explanation for the illusion of reality was based on people not seeing the true actors and props but only their projections. My idea, on the other hand, is to have three layers of perception in which the actual scenario that creates the illusion is clearly visible and exposed and perhaps even open to interaction. 

The text in the video, is a reworking of the original, a selection, distillation, concentration. I aimed at something more incisive and yet ambivalent by taking out the superfluous. As the video unfolds, each word or phrase subsequent to the preceding ones changes the overall inferences. I want the words to remain maleable. Only at the end is the context alluded to.

The Lime Tree that looks over the studio: one of the elementals contributing to the making of the video

The elemental characters that went into the making of the video remind me of creation myths in an almost Miltonian sense. I avoid icons of or references to the human world. All that I leave is a sense of imputed volition. It is my way of saying that anthropomorphism is a emergent property of who and what we are, seeing the world in our own image. This is a key element of creation myths in contrast with evolutionary theory. Even in the case of the latter, scientists use teleological language as shortcuts for what would otherwise be very lengthy explanations. A simple example is the phrase, ‘evolving towards’. This assumes a direction or goal, something that is counter to the contingent nature of evolutionary processes; a trap we fall into when describing non goal orientated natural phenomena, because we see things with hind sight as though they were leading to some predetermined goal.

Another notion I wanted to imbue the video with is the sense of things continuing ad infinitum even when one is no longer there: an intimation of eternity. This is something I may work on in the future although it has been done numerous times in different ways. The relentlessness I wanted to give the work is part of its possibly dark interpretation; the soundtrack plays an important role in this. At the end I counterpoise this sense of unrelenting descent with the partial revealing of the context at the end: the open, fresh, natural phenomena used to create spontaneously a dark vision. Sun, wind, tree, clay and water: elements often appearing in creation myths conspiring to weave the ‘horror of creation’, as Ted Hughes might put it, or the dissolution of paradise in a Miltonian world where truth is subverted by lies.1


  1. from Crow Alights []

Breakthrough from the Simplest Source

Today I started working on another branch of my project using old sound files I have recorded over the years. This proved rather frustrating and the results were disappointing. I took a walk with Janet where we discussed this temporary impasse. The problem seems to come down to using pre-existing files for new work. It is like trying to fit a round peg in a square hole, to use an overused metaphor. But why should this be? Perhaps it is because the old files were created in different contexts and with end points in mind that do not correspond with my current aims. These two reasons seem true enough. However, I also felt that what I was doing was tiresome, jaded. It emerges that simply put, the sound files are not fresh. They have to be recorded or made in process, why? Because that way I am close to the source, in its own environment, sensible to its meaning, affected by what I see, hear, smell, feel and touch. 

I recorded a sample from a simple domestic source and low and behold, I was able to work effortlessly, manipulate the sound waves, and create with the utmost simplicity something that I can work with. The result is something I can build on; create an archive of sounds with which to compose. There is also another important principle at work here that is relevant to the project. From simple, everyday phenomena, readily at hand, an entire world can be created without sophisticated processes. Myths are created not just from the unusual and spectacular but from the everyday, humble things that surround us. So this is what I will be working on over the next few days amongst other things: build a narrative in sound that runs parallel with the more tactile and visual processes. Whether the two modalities come together is still an open question. This I suspect will be the direction of the Research Statement assignment later next year: the relationship between sound and sculpture. 

Storm Callum

Today I worked on some of the files I recorded during Storm Calllum mentioned in my previous post. I always find it difficult to start; in this case, what to select, filter, edit. Uncertainty at the beginning can be disorientating… and alluring.

It is a moment for decisive action. Each edit is unique, like a drawing it is irreplaceable if lost. There is an excitement in untraceability; it avoids predictability. To note down every detail of the process creates friction and can impede experimentation. After all, if I were painting, would I note down every brush stroke, how each colour had been precisely mixed? No, I make it my own through experience, and so it must be with everything else if I am to be inside the making. 

How I get to a particular point is a matter of working from within the medium. If the work is lost for some reason, as happened today, the creative process has to recommence. It is easier the second time round; I already know the path. The result is not a facsimile of the first but a retelling, and something changes almost imperceptibly. Those small differences are as fundamental to evolutionary change as are punctuated shifts.  

I aim to create a library of experimental recordings and processed tracks that act as aural sketches for works in other mediums. One modality pointing to another.

A 2 minute excerpt of the first rough edit; best heard with earphones

Sound Palimpsest


The black surface of the tabula rasa and its use as a palimpsest for ideas made me think about the recording of sound. I think of it as being placed on an aural surface, layers fading and superimposing one another.

Not thinking of it in quite the same way, I had the idea a while ago of superimposing tracks I had recorded on a beach in 2017 to create a chaotic presence.

I recorded the wind in the trees during Storm Callum last week. There was no clarity, only noise, the sound of each leaf, every branch subordinated by the multitudes. They are themselves voiced scripts each erased on the surface of the ear. It reminded me of the littoral recordings. 

I shall experiment with these sounds and others: textures which I can correspond with solid sculpture in a way that I had been thinking of for some time.